The story begins with the politicians and historians announcing the proposal to transform the Registrar General’s Building into a Museum of History. As a result, the various creative tenants who worked in the building became furious. The creatives, frustrated with the obsession with history and museums as the absolute truth, demanded a new civic typology that challenged facts with fiction, absolute with imaginary, and tangible with intangible. The creatives called it the Museum of Fiction.
My project is not ‘new’ in the most typical sense. It does not invent new technological solutions or attack new and relevant social issues. My project is new because of how it presents architecture; through storytelling.
The project takes this contextual setting as a starting point and creates a fictional story revolving around the conflict between the historians and politicians with the creatives.
The building is described through the life of each of the characters, and each character has an intricate role within the building. The historians reside inside a monolithic tower, where they secretly extract the intangibles of the world’s artefacts, and then bury them in the infinitely deep cenotaph. In contrast, the creatives reside in suspended translucent veils, each containing a gallery space specifically designed for their respective professions. Here they use the intangibles extracted by the historians to experiment with their domains. Ultimately, the public’s experiences inside these galleries become the intangible artefacts of the Museum of Fiction.